Essential Elements 1: Escapades, Adventures, and Rule-Breaking

Essential Elements


1)      Late Night Escapades, Adventures, and Rule-Breaking

                        Introduction
There’s something about a boarding school setting which lends itself extremely well to late night or after-hours adventures. Perhaps it’s the illicit appeal of sneaking out of dorm rooms to hunt for hidden passages, or the joy of defying school rules and regulations, or even the thrill of doing something to relieve the stress of academia. From the subversive pranks and secret society meetings in The Disreputable History of Frankie Landau-Banks, to the steam tunnel excursions and skinny-dipping sessions of Without Annette, there’s no shortage of action taking place after curfew, or in restricted, even forbidden, parts of these schools.


                        Relevant passages

1)
The autumn air was chill and the Alabaster heating system was already running when Frankie first explored the tunnels. She brought a flashlight with her to avoid flipping any light switches, but within minutes she was sweating so badly she had to leave. She returned later that night with a tank top and shorts under her clothes. In her pocket she had a compass and a ball of twine.
She looped and knotted the twine on a spigot attached to a pipe near the door, switched on her flashlight, and walked quickly into the tunnels, ignoring the pricking feeling down her spine and reminding herself she wasn’t being watched.
It was only the panopticon that was making her feel so paranoid, she said to herself. That, and the guilt of systematically lying to her boyfriend since the day she had first followed him.

 --The Disreputable History of Frankie Landau-Banks, by E. Lockhart

                                    Passage analysis
   In this passage, the protagonist, Frankie Landau-Banks, takes her first steps into the steam tunnels running under the Alabaster Prep campus, in preparation for yet another prank to be pulled by the Loyal Order of the Basset Hound, whose leadership she has secretly usurped from the actual president. While she’s taken a number of independent actions before, challenging the status quo, breaking unwritten rules of social conduct, and otherwise pushing the boundaries expected of her as a 15-year-old girl, this represents another major step forward as she journeys into a forbidden place, both during daytime and at night. It’s a physical challenge as well as a cultural one—to be caught would put her at risk of disciplinary action, not to mention exposure as the secret mastermind of the Order’s new pranks. Little does she know that these same tunnels will ultimately prove her downfall, after she’s burned by one steam pipe, and after she comes forward to take blame/responsibility for the pranks.

Note also that she’s defying the so-called panopticon, a theme which recurs throughout the book, the idea that everyone is watching and being watched, the idea that inmates in a prison can be arranged so as to “feel as if they were constantly being watched by an omniscient being,” creating “a sense of paranoia so pervasive that its inhabitants became practically self-governing.” In short, an ideal allegory for the closed, intimate, even oppressive feel of a boarding school. In her explorations alone at night into restricted areas, which will in turn help to facilitate the Order’s pranks as dictated by Frankie, she escapes the eye of the panopticon and proves how easy it is to break the rules. This expedition represents her success, her ambition, and her eventual defeat. 


                     2)
                             I heard a soft click behind me, like a latch coming undone. “All clear,” Hank whispered as Sam swung the door open. I peered beyond him and saw a long tunnel with giant pipes running along one side at eye level, disappearing into the darkness. A wave of stale, dry, but slightly sweet heat whooshed out to greet us.
All at once I understood. Sam had just unlocked a door to the steam tunnels, and we were going in.
“In we go.” Penn made an “after you” gesture with his hands. I stepped back slightly, trying to ignore the opening’s resemblance to a giant black maw. “Um, quickly,” he added.
I felt a little woozy as I stepped into the hissing darkness, instantly swathed in a dank heat.
      --Without Annette, by Charlotte Huang


                   3)
            The consequence was what they’d assign to the first guy who lost his way out of the game. It was usually innocuous and embarrassing stuff, like the time they made Joey Cosentino run around the rugby pitch naked in the middle of the night, and then, when he snuck back into the room, they made him do it again because he accidentally ran counterclockwise, something the team never allowed; or the time they made Kevin Cantrell swim across Pine Mountain Lake in his boxers (also in the middle of the night). Of course, all the consequences had to be performed in the middle of the night since just playing the poker game after lights-out would get the guys into a lot of trouble. And getting caught by anyone from school during the commission of the consequences was sure to be even worse. 
--Winger, by Andrew Smith

                        Multimodal works
                                    https://www.youtube.com/watch?v=x1b7Q0gmR-Y
                                    https://www.youtube.com/watch?v=xhEos0ghjUE
                                    https://www.youtube.com/watch?v=h42uyV8al30
                                    https://www.youtube.com/watch?v=sFAwSum6zfY
                                    https://www.youtube.com/watch?v=gTt8yvw4MJE

                                    https://www.youtube.com/watch?v=D6gABQFR94U

                                   
                                               
 Annotated Scholarly References

 Stewart, Eric A. (2003). School social bonds, school climate, and school misbehavior: A multilevel analysis. Justice Quarterly, 20(3), 575-604.
      
     Here, Stewart looks at how the level of attachment a student has to their school, via commitment or adherence to school rules, can affect their level of misbehavior or rulebreaking. This is reflected in the pranks, adventures, and late night escapades perpetrated by fictional protagonists, who are often disaffected, disillusioned, or disgruntled in their current school setting. For instance, the students in Winger, Looking for Alaska, or Without Annette, who party, play pranks, or sneak out on a regular basis to relieve their stress or to act out against rules and regulations.

Finn, Jeremy D., et al. “Educational Sequelae of High School Misbehavior.” The Journal of Educational Research, vol. 101, no. 5, 2008, pp. 259–274.

       
     A look at the role of misbehaving, both in and out of the classroom, and how it affects grades, test scores, and graduation rates. This can be applied to the concept of after-hours adventures and escapades, as seen in many YA books, where said rules-breaking can jeopardize a character’s academic standing or scholastic success. 

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